OK, this is just gonna be a quicky update, nothing special.

ONE: I updated the Colordex… kinda. I mean, while I was waiting for something to happen, I pulled the attack button colors from HGSS, BW1 and BW2. Y’know, this stuff:

…it’s the boxes used between Gens 4 and 7 when you attacked via touching the attack you wanted on the DS’s touchscreen. Well, each type had its own color, so I added those colors to the Colordex. Sorta. I mean, I have all the color data now, I just need to add it, but I didn’t add that info yet. I DID add the sections for them and all the empty boxes, so the spots for them exist already… I just need to add them in. Until then, they’re just black.

TWO: I added a new page in the “Research & Theory” section for the Voltorb Flip minigame in at least Pokémon HeartGold/SoulSilver. I forget if they added it in any other game. But anyways, it simply shows every possible card you can get in Voltorb Flip based on the numbers you see on the side. So if you see 08/Voltorb1 (8 points, 1 Voltorb), that means you can expect two 1s, two 3s and one V. Pretty simple, huh?

Just FYI, the columns “A/B/C/D/E” simply represent the numbers that could exist anywhere in the list, it doesn’t represent the ACTUAL pattern for that row. So based on the above 08/Voltorb1 row (8 points, 1 Voltorb) example, this means it could be something like 1/V/3/3/1 or V/3/1/1/3 or 3/1/V/3/1 or 1/3/1/V/3 or… well, you get the idea.

Anyways, here’s a quick preview of what the full chart looks like:

Pts Voltorb A B C D E 1 2 3 V Sum
03 2 1 1 1 V V 3 0 0 2 5
03 3 1 2 V V V 1 1 0 3 6
03 4 3 V V V V 0 0 1 4 7
05 0 1 1 1 1 1 5 0 0 0 5
05 1 1 1 1 2 V 3 1 0 1 6
05 2 1 2 2 V V 1 2 0 2 7
05 2 1 1 3 V V 2 0 1 2 7
05 3 2 3 V V V 0 1 1 3 8
08 0 1 1 1 2 3 3 1 1 0 8
08 0 1 1 2 2 2 2 3 0 0 8
08 1 2 2 2 2 V 0 4 0 1 9
08 1 1 1 3 3 V 2 0 2 1 9
08 1 1 2 2 3 V 1 2 1 1 9
08 2 2 3 3 V V 0 1 2 2 10

Pretty nifty, huh? Hopefully this chart helps you in your next game!

Oh wait… so, why make this when there already is a Voltorb Flip solver? Well, first off the solver doesn’t show you what your possible cards are given a particular input, it simply just has you punching in cards one-by-one based on probabilities. This chart instead shows you what’s possible given a particular point/Voltorb combination. Plus maybe someone doesn’t want it solved for them? I think this chart makes for a fair compromise for players who still want to be able to solve it themselves and instead need just a little hint in the right direction. It’s about hand UPs, not hand OUTs here!

Anyways, that’s it for today. Again, nothing to write home about, just a small little notice about a small little addition or two…