Make the goal! Win the prize!

Ok so, long story short, I finally got my studio space cleaned up and ready to start filming episodes for the PA! Webcast series. Yay! This also means I'll have time once again to work on my other art projects, like my fake card set and webcomic series. Good times.

In the mean time, I've been playing more mobile games, sharpening my skills and whatnot. In particular, I made it up to Elite I in Cawadoody! This means I'm apparently better than like 67% of all Cawadoody players. Cool!

Meanwhile, apparently it's the fourth anniversary of Pokémon GO, so theyre doing all kinds of birthday-related specials.

I for one have been playing Pokémon GO since day 1... although I'm only still at level 33. I guess it'll be another four years before I reach level 40! Yay me!

But anyways, maybe lets be friends! Add me on Pokémon GO! .... i need the xp....


How else will people know what region you came from?
A Quick Diversion:

Three day weekend coming up for us Unovaican American folk, in celebration of our Independence! I wonder if they have their own Independence Day over in places like Japan and Great Britain??

All joking aside, it’s interesting seeing which countries have an Independence Day or not. Incidentally, South Korea and India share their Independence Days: August 15th, with India’s actually happening one year before, or two years after, South Korea’s (1947 vs 1948/1945). That’s World War 2 for you….!

BTW, this is just a reminder to myself, but I need to update my résumé on the CalJOBS website soon!


The Actual News:

So one of my favorite things to work on is worldbuilding. But just as much as I love writing up the actual stories of those worlds, I also enjoy creating the more "mundane" aspects of it... like flags and license plates and whatnot.

Some time ago I shared my idea of what each region's flags would look like... but that actually was because I wanted to have them on something like this....:

Pretty cool, huh??? I've had this idea for something like 10 years now, give or take, but I never had an opportunity to act upon it until now. And of course these are just preliminary sketches, but these are three of the design ideas I'll settle on. Here, take a look at some more...

So for the record, I have four Oval Sticker ideas that I'd like to make. They are:

  1. Standard sized (left; most common design, with the name and flag above and below the region's letter code)
  2. Double flags (center; another common design, although IRL there is only one flag while the other symbol is a government seal or coat of arms)
  3. Big sized (right; less common design but still common enough, this one has larger flags and country/region names for easier viewing)
  4. Flag background (not pictured; this one has the flag of the country fill the entire background of the oval)

These four designs were the most commonly used that I found, although there were a LOT of different designs out there (see right); in fact, for the #2 design, I may swap out one of the flags with a Poké Ball or some other symbol that clearly associates it with Pokémon, presuming that people may not recognize the region name and/or the flag doesn't clue them in well enough.

In any case, my plan is to make a small batch of all four designs for each region, just to see which ones are more popular than the others. I probably will continue to make all styles available regardless of overall popularity, unless one particular design is clearly and utterly unpopular with everyone. Heck, of you already have a favorite design, let me know! If anything it'll give me an idea of which stickers to make more of in my initial batch.

Finally, the real question now is... what letters should represent each region? It's easy to just use one letter, like "D" for Deutschland/Germany... but this will just mix Kanto and Kalos up. But there is a thing called "alpha-2" and "alpha-3", which are the official 2- and 3-letter country code established by ISO 3166. However, many of them are already used by existing countries. I mean, some are free (like "KA", surprisingly), but others aren't. So what I've done was try to choose the best codes that don't exist, and if none exists, I'll choose one from a country that has the smallest population and thus would be the least easily recognized. Therefore, the Alpha-2 and Alpha-3 codes for Pokémon regions are:

  • Region: A2 / AL3 (note on usage)
  • Kanto: KA / KAN (both free to use)
  • Johto: JT / JTO (both free to use)
  • Hoenn: HO / HON (both free to use)
  • Sinnoh: SH / SNH (alpha-2 code for Saint Helena, population 5,661; alpha-3 code is free to use, that said, Saint Helena's alpha-3 code is SHN)
  • Unova: UV / UNV (both free to use)
  • Kalos: KL / KAL (both free to use)
  • Alola: AA / ALO (technically unused, but it's also the initials for Alcoholics Anonymous... but it's still the smallest group relative to AL and AO)
  • Galar: GL / GLR (alpha-2 code for Greenland, population 56k; alpha-3 code is free to use, that said, Greenland's alpha-3 code is GRL)
  • Orre: OR / ORE (both free to use)
  • Orange Islands: OI / OIS (both free to use)

At least, that's the plan. Now, whether I'll use the alpha-2 or alpha-3 codes, or maybe a combination of both, I still need to work that out. Maybe I'll stick with the alpha-2 codes for the ones with unique alpha-2 codes, and use alpha-3 codes for the rest... thus only Sinnoh, Alola and Galar will have alpha-3 oval stickers.

Anyways, that's it for now.

UPDATE (20200703): Oooh! Maybe I'll even add in some Galarian text onto the stickers... like, it'll be in both English and Galarian, though the alpha-2/3 codes will remain in English. So I'm thinking like...

  • Kanto / Yanto
  • Johto / Johto
  • Hoenn / Ho3nn
  • Sinnoh / Sfnnoh
  • Unova / wno^a
  • Kalos / Kalos
  • Alola / A9q9a
  • Galar / Ga9a4
  • Orre / qrre
  • Orange Islands / qrange Islands

Or something along those lines. How 'bout that?


And by returns, I mean... I made another one.
A Quick Diversion:

Been busy for the past couple days… had to call the USPTO to sort out my patent application, still finishing up cleaning my room after like 10 years worth of accumulated junk, and a bunch of other junk as well. But hey, PA! cracked 1000 hits this month, after previously only getting 800-900 hits/month since restarting in November. In fact it’s up to 1100! Yay! Thanks to all of you guys for helping make PA! something again, I owe it all to you! … Well, I mean, I’ve ALWAYS owed it all to all’o’y’all, and this one as well. :D

One other thing I need to do soon, hopefully in this upcoming month, is to take a lot of the information in my daily blog bjournal posts and to add them to their appropriate pages… stuff like the Galarian words from The Isle of Armor DLC and the Pokémon GO skewed stats hypothesis data. Apparently there’s a lot of this data that hasn’t made its way to the pages, so I’ll need to address that too.


The Actual News:

Apparently back in May or something, Facebook unpublished my PA! Facebook page for some reason, claiming I was impersonating someone or some such. Clearly this was an automated error, but Facebook—for some reason—doesn't have a way to directly talk to an actual human being in order actually resolve this error. In any case, I thought the Facebook page was going to be in lockdown for the next few months while I waited for someone to resolve this.

Fortunately, however, even though my previous PA! Facebook page was "unpublished", I was at least able to change certain features, namely its "official URL". So I simply switched it from @pokemonaaah to @pokemonaaah1, and that allowed me to create a new PA! Facebook Page under the previous URL! Yay technicalities! So the technically new PA! Facebook page is back, under @pokemonaaah. Yay!

That said, I still need to actually BUILD the page... stuff like re-adding pictures and titles and whatnot... but in the mean time, feel free to join the group once again. Or for the first time if you never did. :P

Sorry for any inconveniences, but that's life on the modern internet. I'm glad this at least happened while PA! only had like 70 subscribers, versus 70,000.


I'm coo-coo for coostatistics!

OK, just a minor little update on Pokémon GO's IV stats. I've added maybe 45 new entries, and it's continuing to confirm the idea that the IVs are skewed towards better stats. Below is the graph and my data. That said, I've added a new column to the data; previously I left out "specialty Pokémon", as in ones hatched form eggs, caught form raids, or are ones you receive in Professor-related research tasks, etc, as those CLEARLY had skewed stats (which is fine, since they're "rewards" of sorts). This time around, however, I've included their data, but I made sure to show which is what; therefore, in both sets of data, there are three columns:

  • 1st Column = data WITHOUT "specialty Pokémon"
  • 2nd Column = data WITH "specialty Pokémon"
  • 3rd Column = difference in the data

So the below image, the main data (values in the 1st column) is graphed in blue, while the data from the "specialty Pokémon" is in green. Since technically the values in green are the values in the 3rd column, as this is a "stacked graph", the values in the 2nd column are represented by blue plus green.

Again, you can still see in the top graph a general upward trend—as represented by the faint trendline—with the IVs of the specialty Pokémon added in green, clearly towards the "better IVs" end. Similarly, the graph of the summation of IVs certainly depicts a bell graph (which is expected) but it's still centered around 28, not 22-23 if the assignment of IVs were truly randomized.

Anyways that's it for now... I'll try to gather data of another 150 Pokémon before returning for another report. That said, in Statistics there is a concept that one doesn't need to gather data from EVERY possible source in order to produce an accurate description of it, but instead some relatively small value would be quite sufficient. In this case, I probably won't need to gather data on millions, or even thousands, of Pokémon from the game to get an accurate analysis, but instead something like 500-1000 would be plenty. At the very least, since every possible combination of IVs can be expressed in either 816 or 4096 ways (depending on how you want to define it), I figure that I would need somewhere between those two values to ensure that the results of my data accurately describe the entire system of how IVs are generated in Pokémon GO. And so with data from some 115-ish Pokémon recorded... well, I still have a ways to go.

So lemme get back to you on this.


Two great tastes that taste great together!

I started playing both the Pokémon TCG and its big brother card game, Magic the Gathering, back in high school... in fact, Magic is what got me into Pokémon, period. And ever since I played the two games, I've become fascinated with the ways the two games cross over with one another. I mean, aside from the fact that Wizards of the Coast, makers of Magic, used to run the Pokémon TCG from 1999 to 2003... which meant that there were definitely plenty of opportunities for cross-pollination between the two.

Now earlier today I bought a pack of Ikoria: Lair of Behemoths, the latest Magic set, and in the pack I saw a card called "Gust of Wind". Obviously it doesn't switch any of your opponent's attacking creatures anything... but it got me thinking about all the different ways these two games cross over like this. I'll start with these four, but maybe later I'll find s'more.

...

So yeah, Gust of Wind.

The two cards aren't all that similar, but what's interesting is that both cards gives the player control over their opponent and where their Pokémon/permanents are... namely somewhere where they can't do any damage to you.

 

Meanwhile, although there are no Magic cards named "Bill".... yet... there are plenty of cards which do the same thing. Bill's EXACT analogue would be something like Divination (middle), but perhaps the card which shared Bill's level of disruption to the game would be Ancestral Recall. Incidentally, both cards appeared in their respective game's very first set: Base Set for Bill, Alpha for Recall. ...OH ok, well, both end with "LL", so there's that.

Now I was most amused by this card, and incidentally it was the first time I really thought about the ways the two games crossed over. It also came out back when Wizards ran the Pokémon TCG, and when Haymaker decks (of which Scyther was a part of) was a big deal in the TCG... so unless there is some concept of a "swords dancer" that the two games independently pulled from, I have little reason to doubt that the Magic card was named after Scyther's attack.

And finally, another card which has serious game disruption in both games. Since the Pokémon TCG is largely two-player game, Professor Oak was a more practical translation of Magic's Wheel of Fortune... but, not surprisingly, both had some serious power in both games that they haven't been reprinted since their early days.

...

Anyways, that's just a quick overview of a few crossovers between the two games. There are plenty more I could dig up... maybe I will. But not now.